Scanline VFX company's all remote jobs
KEY RESPONSIBILITIES
- Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
- Designs, implements, and release state-of-the-art components and applications for mission-critical, high performance, globally distributed systems
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Writes technical briefs and user documentation
- Partner with software development leadership and pipeline team to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
- Minimum three (3) years demonstrated work experience with Python is required
- Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent work experience
- Strong knowledge of user interface design in QT/PyQT (required)
- Experience implementing in C/C++ (preferred)
- Good hands-on experience with SQL/MySQL
- Strong knowledge of Windows/Linux/Mac OS environments
- Experience with Asterix/PBX (bonus)
- Strong written & verbal communication skills
- Experience with Agile methodology, test methodology, test-driven development, source control management, and automated testing
KEY RESPONSIBILITIES
- Identifies and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
- Designs, builds, and implements prototypes; debugs and QA's using common testing platforms with stakeholders
- Maintains and supports created tools and fine-tunes as needed
- Writes technical briefs and documentation
- Partners with pipeline management team to identify and schedule tasks
- Defines, communicates and enforces coding standards across teams and projects
- Mentors other pipeline team members
QUALIFICATIONS & EXPERIENCE
- BA in Computer Science, or similar discipline (required)
- Three (3) to five (5) years of experience in VFX, Gaming or other professional Houdini software development
- Expert knowledge of Houdini
- Must have knowledge of Alembic and VDB read/write implementations in Max and Houdini
- Python, PyQt, and HScript scripting abilities
- Excellent problem-solving skills
- Good interpersonal communication skills
- Bash/cshell/Linux knowledge
- Knowledge of render queuing software
- Understanding of relational databases and/or SQL
- Knowledge of Shotgun or asset management a plus
- Some knowledge of Maya and Nuke a plus
- Experience with V-Ray and MAXScript is a plus
- C/C++ abilities is a plus
ROLE
Working with the Software Development leadership, the Unreal Software Developer identifies, innovates and solves complex challenges with the Unreal Engine. Their focus is high level and forward looking with a demonstrated ability and experience of real-time technology and Virtual Production. The ideal candidate will be self-motivated and be able to design and implement new Unreal Engine features and pipeline tools.
KEY RESPONSIBILITIES
- Develops and maintains tools in Unreal for Virtual Production
- Builds, improves and maintains scalable Blueprints
- Explores technologies in Virtual Production such as motion trackers, LED screens and robotics
- Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
- Develops in engine tools to aid both artist and client workflows
- Leverages current technology, research and development trends to innovate and advance Scanline’s technologies
- Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
- Writes technical briefs and user documentation
- Partners with Software Development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
- Minimum five (5) years of advanced experience with C++
- Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
- Bachelor's Degree or equivalent experience
- Familiarity with virtual production and film/TV production workflows
- A thorough understanding of real-time rendering workflows
- Strong willingness to grow, learn new methods and share knowledge with others
- Ability to take direction positively, work well within a team and thrives under the pressure of tight deadlines
- Excellent communication skills and an open mind
- Team player able to work in a collaborative and fast-paced environment
SOFTWARE REQUIREMENTS
- Unreal (required)
- Python (required)
- C++ (required)
- 3ds Max (a plus)
- Maya (a plus)
- Houdini (a plus)
KEY RESPONSIBILITIES
- Develops and builds tools for Virtual Production team
- Leverages current technology research and development trends to innovate and advance Scanline VFX’s technologies
- Designs, implements, and release state-of-the-art components and applications for mission-critical, high performance, globally distributed systems
- Gathers requirements across large collaboration efforts that span multiplE departments and/or disciplines
- Writes technical briefs and user documentation
- Partner with software development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
- Bachelor's Degree in Computer Science, Computer Engineering, or Electrical Engineering or equivalent work experience
- Minimum five (5) years demonstrated work experience with C++ is required
- Experience in real-time video encoding, and real-time streaming using standard protocols such as RTP
- Experience with GPU development using Cuda & OpenCL
- Basic DCC familiarity with Unreal, Unity
- Expert knowledge of a build and source control system (e.g. Plastic, Git)
- Expert knowledge Jenkins configuration and operations
- Good hands on experience with SQL/MySQL
- Strong knowledge of Windows/Linux/Mac OS environments
- Strong written and verbal communication skills
- Experience with Agile methodology, test methodology, test-driven development, source control management, and automated testing